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Graphics & 3D · 2026

raytracer

Photorealistic images computed from scratch on the CPU: light rays bounce, reflect and bend through glass in scenes described in a text file, with new shapes and lights added as plugins without recompiling, and the image sharpening progressively on screen while every core works on it.

C++20CMakeSFMLlibconfig++
Team
4 people
Context
Epitech project, 2nd year
Status
Done
1 / 6Orbiting the camera: each view re-renders progressively